creative director

creative director

The Company Formerly Known As RIM (RIMM, BBRY)

www.businessinsider.com
At last, a new operating system. And a new name too. STEP forward, CrackBerry Kevin. Many months ago Kevin Michaluk vowed not to cut his hair until BlackBerry 10, the smartphone's long-delayed new operating system, was launched. In New York on January 30th Mr Michaluk, who runs CrackBerry.com, a website...
The Company Formerly Known As RIM (RIMM, BBRY)

Zynga Makes A Bigger Play For Arcade-Style Games With Bubble Safari

techcrunch.com
Zynga is taking yet another step away from its long line of casual sim “-Ville” games today with the launch of Bubble Safari. It’s a arcade game where a monkey named “Bubbles” has to shoot down pieces of fruit hanging above him to save his friends from poachers. If he...
Zynga Makes A Bigger Play For Arcade-Style Games With Bubble Safari

Four years in the making, BioShock Infinite will hit October 16

arstechnica.com
Developer Irrational Games has revealed that BioShock Infinite will be available for the Xbox 360, PS3, and PC in North America on October 16, 2012, with an international release October 19. Irrational President and Creative Director Ken Levine said the upcoming title has been "our sole focus for the...
Four years in the making, BioShock Infinite will hit October 16
"MacMan" or "iMac?" The creative director behind Apple's turnaround

Tumblr Creative Director Is Leaving Days After New Ad Announcement [THE BRIEF]

www.businessinsider.com
Good morning, AdLand. Here's what you need to know today: Tumblr creative director Jacob Bijani is leaving the company. This comes shortly after Yahoo's acquisition and the announcement that Tumblr is rolling out a new set of ads and sponsored posts. He wrote on Tumblr that "for now, I'm going to...
Tumblr Creative Director Is Leaving Days After New Ad Announcement [THE BRIEF]

Attention Game Developers And Console Manufacturers: 'Always On' Is NOT The Same As 'Always Connectable'

www.techdirt.com
Game publishers and console manufacturers have been feeling some intensified heat from customers about "always on" requirements. (SimCity, anyone?) Microsoft has been battling rumours that the new Xbox will need an internet connection to function, an issue greatly magnified by some unfortunate tweets by its (former) Creative Director. Ubisoft...
Attention Game Developers And Console Manufacturers: 'Always On' Is NOT The Same As 'Always Connectable'

The Media Whisperer: Code and Theory's Brandon Ralph is the Digital Designer Du Jour

observer.com
“God, have you ever walked into a meeting and thought, This is not going to go well?” Code and Theory founder and creative director Brandon Ralph moaned. “That’s what it was like when we went to pitch to The Daily Beast.” Sitting with him in his 5th floor SoHo offices,...
The Media Whisperer: Code and Theory's Brandon Ralph is the Digital Designer Du Jour

What Games Are: Who Will Create The No-Bullshit Games Console?

techcrunch.com
Editor’s note: Tadhg Kelly is a veteran game designer, creator of leading game design blog What Games Are and creative director of Jawfish Games. You can follow him on Twitter here. In any line of technology there’s always a bit of spin as part of an attempt to build a marketing story. A successful...
What Games Are: Who Will Create The No-Bullshit Games Console?

From one to many: "Foursquare for the future" startup Wendr now a branded content agency

pandodaily.com
When Wendr launched in July as “Foursquare for the future,” its app was the classic minimally viable product. The company amassed 10,000 users, which is enough to show that the concept is good, but not enough to appeal to brand advertisers, which is Wendr’s ultimate goal. “There was a...
From one to many: "Foursquare for the future" startup Wendr now a branded content agency
Seattle Museum Brings the Videogame Making Process to Life
Apple's original icon designer can't tell the difference between a Samsung phone and an iPhone

Geek of the Week: Xbox creative director Jeff Faulkner

www.geekwire.com
Jeff Faulkner is the Xbox creative director who guides the branding and user experience for Microsoft’s entertainment and gaming platform. Now a Seattle resident, he’s a veteran designer with roots at agencies in Portland, working on a variety of high-profile projects. He’s speaking tonight in Portland about the intersection of...
Geek of the Week: Xbox creative director Jeff Faulkner

Special Feature: The Ken Levine interview (podcast)

www.cnet.com
Arguably one the most anticipated games of this generation, BioShock Infinite has received widespread acclaim from gamers and critics alike. In this candid interview, Irrational Games' Cofounder and Creative Director Ken Levine talks with The 404 Show's Jeff Bakalar about the game's evolution from paper to console. [Read more]...
Special Feature: The Ken Levine interview (podcast)
An in-depth preview of SimCity reveals a crafted, intricate experience

Ubisoft Heads to the Frontier with Assassins Creed III

www.pcworld.com
An E3 interview with Ubisoft's Alex Hutchinson, creative director on Assassin's Creed III....
Ubisoft Heads to the Frontier with Assassins Creed III
Kidaptive Raises Large Seed Round From Menlo, CrunchFund & Others To Bring Children's Educational Apps To iPad

Steve Jobs reportedly pushed for ad-supported version of Mac OS 9

arstechnica.com
Would you use an ad-supported operating system if the software was free? According to former TBWA\Chiat\Day Creative Director Ken Segall's recently released book, Insanely Simple: The Obsession That Drives Apple's Success, former Apple CEO Steve Jobs was on the verge of launching such a thing in 1999. The limited...
Steve Jobs reportedly pushed for ad-supported version of Mac OS 9

Tomb Raider: the story of a reboot

www.guardian.co.uk
On Tuesday, Bafta held a Tomb Raider event, exploring the forthcoming re-imagining of the series. Here's what Crystal Dynamics revealed about the processIt didn't start as a reboot. That was one of the interesting revelations during last night's Tomb Raider event at Bafta. Crystal Dynamics, the California-based studio, which has...
Tomb Raider: the story of a reboot

Google's updated security roadmap details increased friction, reliance on hardware

www.engadget.com
A lot has changed in the security realm since 2008 -- remember Alicia Keys' recent attempt to convince us her Twitter account was hacked, when we all know she still uses an iPhone even as BlackBerry's Creative Director? Pranks aside, the consumer world alone has been overrun with mass...
Google's updated security roadmap details increased friction, reliance on hardware
Tumblr's Creative Director Quits

Sony PS4 share button the result of one first-party developer's eureka moment

www.engadget.com
To share or not to share was never a question for the creation of the PS4 -- it was always more about the how. Right from the start, Sony's upcoming, next-gen console had been planned with a social networking bent, but as Shuhei Yoshida, the company's head of Worldwide...
Sony PS4 share button the result of one first-party developer's eureka moment
Microsoft issues statement apologizing for employee's Twitter comments on next-generation Xbox

NEWS: Polaroid film goes back on sale

www.pocket-lint.com
Impossible project brings back Black & White film Polaroid?film will go back on sale at the end of the month following a campaign to bring it back. Although officially canned by Polaroid, that hasn't stopped two men who starting something they called the Impossible Project campaigning for its successful...
NEWS: Polaroid film goes back on sale
What Games Are: The Reviewers Are Wrong About OUYA

Betting the Farm: Zynga Gives Its Top Facebook Game a Major Facelift

allthingsd.com
It’s time for FarmVille to get a makeover. FarmVille deserves recognition for its role in social gaming history. The three-year-old game, which has been played by 100 million people, was one of the first social games on Facebook to capture a mass audience. Amazingly, after all this time, the game...
Betting the Farm: Zynga Gives Its Top Facebook Game a Major Facelift
Indie studio Thatgamecompany raises $5.5M to create magical games for wider audiences
PS4's 'play while downloading' feature arrives on PS3 first with 'The Last of Us'

E3 2012: Assassin's Creed 3 – first look

www.guardian.co.uk
A new engine and a new outlook make Ubisoft's latest historical stab-'em-up smoother and faster-moving than ever; just what the series needs after a couple of lacklustre sequelsIt's surprising how lightly the Creative Director of AC3, Alex Hutchinson, takes his charge. I asked him how things were going on the...
E3 2012: Assassin's Creed 3 – first look
BioShock Infinite takes flight October 16
Transistor takes the high road to revenge (Preview)
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