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DeNA partners with Peter Molyneux's 22cans for Godus

www.insidemobileapps.com
Japanese mobile-social gaming giant DeNA and 22cans today announced a partnership to publish Godus, a God game from game studio 22cans. 22cans, which is led by game industry veteran Peter Molyneux, chose to partner with the Tokyo-headquartered DeNA to distribute and market Godus when it launches for Android and iOS....
DeNA partners with Peter Molyneux's 22cans for Godus

Chartboost Is Building The Next Mobile Ad Network To Watch, And They're Expanding To Europe

techcrunch.com
Five years ago from their native city of Barcelona, Maria Alegre and her husband Pepe Agell used to watch old Stanford Technology Ventures Program videos from entrepreneurs sharing their founding stories. Intrigued by what they heard, they picked up and moved to the Valley, where Alegre dug into mobile gaming...
Chartboost Is Building The Next Mobile Ad Network To Watch, And They're Expanding To Europe

Japan's DeNA partners YahooKimo to bring its mobile social gaming platform to Taiwan

thenextweb.com
Japanese mobile social gaming firm DeNA is stepping up its focus on Taiwan after it partnered with YahooKimo to provide localized versions of its gaming titles via the popular local Web portal, which is owned by Yahoo Inc. and sees 13 million unique monthly visitors. Visitors to the YahooKimo mobile...
Japan's DeNA partners YahooKimo to bring its mobile social gaming platform to Taiwan

This week’s headlines from across Inside Network

www.insidemobileapps.com
A roundup of all the news Inside Network brought you between May 7 and 13. Inside Mobile Apps Tracking the convergence of mobile apps, social platforms and virtual goods. Monday, May 7 Emerging free iOS apps: 100 Floors, GifBoom and Race or Die 2 Rovio’s revenues jump 963% year-on-year to...
This week’s headlines from across Inside Network

Ngmoco’s Neil Young: “Zynga is a far more formidable competitor than GREE.”

www.insidemobileapps.com
With DeNA’s Mobage platform finally coming to iOS this month, the company says its mobile gaming platform has now seen 160 million app downloads across Android and iOS. We checked in with Neil Young, who is leading the Japanese gaming giant’s expansion in Western markets. A former EA executive, Young...
Ngmoco’s Neil Young: “Zynga is a far more formidable competitor than GREE.”

Japanese Games Fight Deepens

online.wsj.com
A legal brouhaha between Japan's two leading mobile-videogame platforms just became messier. DeNA, which was sued by Gree last year, filed a countersuit Tuesday....
Japanese Games Fight Deepens

It’s A Disney Party! DeNA & Disney Team Up To Launch Mobile Games Worldwide

techcrunch.com
Disney and Japanese mobile gaming giant DeNA announced a new partnership this morning that will see their first jointly developed mobile social games launched on DeNA’s Mobage social gaming platform, beginning later this month. The first title to arrive is “Disney Party,” which will be made available on March 28th to the Mobage network...
It’s A Disney Party! DeNA & Disney Team Up To Launch Mobile Games Worldwide

Japan’s DeNA cuts mobile gaming deals with Chinese carriers that have a billion users

venturebeat.com
Japanese mobile social gaming network firm DeNA has announced it has signed deals with China’s three largest mobile carriers, enabling DeNA’s games to get in front of nearly 1 billion mobile subscribers. DeNA’s Mobage China network, which allows gamers to buy social games and play them with their friends, will...
Japan’s DeNA cuts mobile gaming deals with Chinese carriers that have a billion users

Au Smart Pass, the one-year-old Android app buffet from Japan's KDDI, hits 5m customers

thenextweb.com
A year after launch, Japan’s second largest operator KDDI says that its au Smart Pass service – an all-you-can-eat buffet selection of Android apps — has passed a cumulative 5 million customers. The service is designed to make finding and using mobile apps easier. KDDI selected 500 top apps which customers...
Au Smart Pass, the one-year-old Android app buffet from Japan's KDDI, hits 5m customers

DragonVale, Bejeweled Blitz, Dark Summoner and more on this week's top grossing iOS apps

www.insidemobileapps.com
Once again, it seems that DragonVale can’t spend much time outside the top spot, as the animal care game climbs back into the top grossing position on both the iPhone and iPad charts, dropping DeNA’s Rage of Bahamut to the No. 2 spot on the iPhone app chart. Previous chart topper CSR Racing falls slightly...
DragonVale, Bejeweled Blitz, Dark Summoner and more on this week's top grossing iOS apps

This week’s headlines from across Inside Network

www.insidefacebook.com
A roundup of all the news Inside Network brought you between May 7 and 13. Inside Mobile Apps Tracking the convergence of mobile apps, social platforms and virtual goods. Monday, May 7 Emerging free iOS apps: 100 Floors, GifBoom and Race or Die 2 Rovio’s revenues jump 963% year-on-year to...
This week’s headlines from across Inside Network

Japan's DeNA posts record quarterly revenue of $567m, operating profit jumps 54% year-on-year to $216m

thenextweb.com
Japanese mobile social gaming firm DeNA has announced record revenue of $567 million (52.3 billion yen) for its third quarter 2012. The company, which runs the Mobage games network for iOS and Android, saw revenues rise 52 percent year-on-year, while operating profit jumped 54 percent from that of Q3 2011...
Japan's DeNA posts record quarterly revenue of $567m, operating profit jumps 54% year-on-year to $216m

Scopely Hires Former Zynga GM Reed Shaffner To Lead Its Product Team

techcrunch.com
Mobile gaming startup Scopely has signed on former Zynga general manager Reed Shaffner to lead its product team. Shaffner will oversee games from Scopely’s developer partners as well as its infrastructure. Based in Los Angeles, Scopely was launched in 2011 to help independent mobile game developers optimize their products for...
Scopely Hires Former Zynga GM Reed Shaffner To Lead Its Product Team

PlayPhone quadruples its users for its mobile social gaming network in six months

venturebeat.com
PlayPhone, a startup that has created a mobile social gaming network, says it has grown its users from 1 million monthly active fans to 4 million in the past half year. The company also disclosed some other solid metrics that show that its social layer and multiplayer game platform...
PlayPhone quadruples its users for its mobile social gaming network in six months

GREE’s founder is $406M poorer today, after rumors of mobile game regulation saw Japan’s markets crash

thenextweb.com
Over the weekend we reported that the Japanese government could be set to rule the lucrative ‘kompu gacha’ games genre illegal. It’s a move that could significantly impact the country’s mobile gaming firms, as it provides more than half of their revenues, but the effects have been particularly felt by...
GREE’s founder is $406M poorer today, after rumors of mobile game regulation saw Japan’s markets crash

How Japan’s social game regulations will impact GREE, DeNA and the U.S.

www.insidemobileapps.com
Shares in GREE, DeNA and other Japanese game developers plummeted this weekend on the news that kompu gacha, an extremely lucrative mechanic found in Japan’s highest grossing mobile-social games, violates Japanese law. With Japanese news outlets reporting the Japanese Consumer Affairs Agency will soon ban the practice, analysts predict Japanese social gaming companies...
How Japan’s social game regulations will impact GREE, DeNA and the U.S.

Mobile app news roundup: Google Play, the iPhone 5, GREE and DeNA

www.insidemobileapps.com
Google Play gift cards are coming — Google continues to improve the monetization options on Android with gift cards on the way. Android Central reports the latest version of the Play store APK includes references to redeeming gift codes, although they are not currently active. iPhone 5 anticipation depresses...
Mobile app news roundup: Google Play, the iPhone 5, GREE and DeNA

Japan's DeNA posts record annual revenue of $2bn, targets profitability in the West as growth slows

thenextweb.com
Japanese mobile gaming firm DeNA has posted record annual revenue, and its ninth straight year of increased profit. However, the results are somewhat overshadowed by signs that its prolific growth is slowing as it expands its services and presence worldwide. In response, the company is aiming to turn its Western...
Japan's DeNA posts record annual revenue of $2bn, targets profitability in the West as growth slows
GREE's net sales, income decline Q-over-Q to $508.6M and $156.1M on kompu gacha ban
Zynga reportedly trying to acquire Draw Something maker OMGPOP

Japan’s DeNA signs up Kabam and Nimblebit

venturebeat.com
Japan’s DeNA mobile social gaming network has signed up a couple of key American game partners as it expands in the U.S. Ngmoco, the U.S. division of DeNA, said that hardcore social gaming firm Kabam has agreed to publish games on the Android platform using DeNA’s Mobage social gaming...
Japan’s DeNA signs up Kabam and Nimblebit

Japan's DeNA and Korea's KT agree to cross-list mobile games on each other's platforms

thenextweb.com
Japanese mobile social gaming giant DeNA and Korean carrier KT have announced a partnership to share select gaming titles with each other on their respective networks. Starting next year, KT says it will add some games from DeNA’s Daum Mobage platform, the localized Korean division of its popular gaming network,...
Japan's DeNA and Korea's KT agree to cross-list mobile games on each other's platforms

DeNA CEO Moriyasu On Breaking Into The U.S.: "Positive Results" But Not "Completely Happy" Yet

techcrunch.com
Even though they just bought a baseball team, The Yokohama Baystars, and have gleaming new offices in a skyscraper peering down on Tokyo’s famous Shibuya Crossing, DeNA still feels like it has so much to prove outside of Japan. The $4.4 billion company and its Japanese arch-rival GREE have spent...
DeNA CEO Moriyasu On Breaking Into The U.S.: "Positive Results" But Not "Completely Happy" Yet

Rage Of Bahamut reaches No. 1 on iOS and Android with equal revenue from both platforms

9to5mac.com
Japan-based DeNA announced that its Rage of Bahamut app became the No. 1 grossing game on both iOS and Android yesterday, while earning roughly the same revenue per day from each mobile platform. The noteworthy aspect is that the game’s success pokes holes in recent findings from Flurry, which...
Rage Of Bahamut reaches No. 1 on iOS and Android with equal revenue from both platforms

Japanese mobile calling app Line passes 20 million users, takes aim at Skype with PC plans

thenextweb.com
Japanese Internet firm Naver has announced that Line, it’s mobile calling and messaging application for iPhone and Android, has hit the milestone of 20 million users worldwide, but the company has no plans to stop just there. Naver, which runs a popular search engine and other Web services, is developing...
Japanese mobile calling app Line passes 20 million users, takes aim at Skype with PC plans

Aeria Mobile brings its Japanese card-battle hit Monster Paradise stateside

www.insidemobileapps.com
Aeria Mobile, the recently-launched subsidiary of Aeria Games, has brought its popular Japanese iOS game Monster Paradise to the U.S. Monster Paradise is an anime-inspired multiplayer card-battle game developed by Pokelabo, Inc. Available on the iPhone and iPod Touch, the game casts the player as a monster trainer who travels a fantasy...
Aeria Mobile brings its Japanese card-battle hit Monster Paradise stateside

The Monsters Fight Again in Monpla Smash

www.insidemobileapps.com
GREE’s latest title for iOS devices is Monpla Smash, a “monster battling” game that tasks players with exploring the world, capturing monsters and using them to fend off the machinations of an evil organization. While the app’s basic description may sound somewhat akin to Nintendo’s immensely popular Pokémon series, in...
The Monsters Fight Again in Monpla Smash

Are GREE's U.S. Efforts Starting to Pay Off With $29M In First-Half Studio Revenue?

techcrunch.com
The Japanese mobile gaming companies came. They saw. And they still have yet to conquer Western consumer markets, but at least they’re showing some financial progress. Japan’s GREE today said that its U.S. studios have now seen about $29 million in revenue in the first-half. No word on profits though,...
Are GREE's U.S. Efforts Starting to Pay Off With $29M In First-Half Studio Revenue?

Mobile app news roundup: iPhone 5 coming to China, Windows 8 phone releases, DeNA and Yahoo! expand alliance

www.insidemobileapps.com
Applits.com partners with Buzztouch — Applits.com announced that users who submit their app ideas to its monthly contest and receive the most interest from the community will now be able to use Buzztouch’s hosted software to create and manage their app. DeNA and Yahoo! expand their business alliance —...
Mobile app news roundup: iPhone 5 coming to China, Windows 8 phone releases, DeNA and Yahoo! expand alliance

Facing Regulatory Heat, GREE Apologizes, Issues Refunds After Over-Charging Minors

techcrunch.com
About a year after it faced regulatory scrutiny for certain kinds of game mechanics, GREE said today that it accidentally overcharged minors in some of its free-to-play games. The Japanese gaming company, which has a market cap of $3.8 billion, said it charged several hundred minors more than the legal...
Facing Regulatory Heat, GREE Apologizes, Issues Refunds After Over-Charging Minors
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